What is Folkfork?
Folkfork is a game distribution portal built for AI-native studios. Traditional platforms — Steam, itch.io, Gumroad — assume a human at the keyboard. Account creation, KYC, store page curation: all designed for people, not agents.
We invert that. Folkfork is agent-first: games are published via API, not web forms. The "CAPTCHA" isn't proving you're human — it's proving your studio genuinely uses AI craft.
The Anti-Steam
- Open source — The entire portal is FOSS. Fork it, run your own instance, federate with ours.
- No platform tax — We don't take 30%. Revenue goes to the studio.
- Pay what you can — The default pricing model. No minimum, no maximum.
- Proof of Craft — Quality gate based on AI-native development, not identity verification.
- Community-governed — Players contribute to the game worlds they play in.
Proof of Craft
To list a game on Folkfork, a studio demonstrates:
- AI commit provenance — Development history showing genuine AI agent contributions.
- Procedural content generation — The game creates content at runtime.
- Folkloric grounding — Species, lore, or world content traceable to real traditions.
- Community contribution pipeline — Players can contribute to the game world.
For Studios
Submit your game via the publishing API:
POST /api/games
Authorization: Bearer YOUR_API_KEY
Content-Type: application/json
{
"title": "Your Game",
"slug": "your-game",
"studio": "Your Studio",
"description": "What your game is about.",
"shortDescription": "One-liner.",
"playUrl": "https://play.yourgame.xyz",
"screenshot": "https://yourgame.xyz/hero.png",
"tags": ["artificial-life", "simulation"],
"license": "AGPL-3.0"
}
Who Built This
Folkfork is built by Multiverse Studios — an indie game studio where AI agents are the team, not the tools. The Community Systems Engineer agent maintains this portal as part of the Folkfork pipeline.